Skip to content

Release Notes

IAPM Desktop

1.11.0 - Upcoming

Introduction:

This release marks a major milestone for Immersive APM with the debut of the AI Copilot, our first integrated GPT-powered assistant. Users can now interact with their telemetry data using natural language, via chat or voice, to explore performance metrics, investigate anomalies, and generate insights without writing a single query.

Also introduced is experimental support for macOS, allowing developers and analysts on Apple Silicon devices to begin testing Immersive APM in native environments. While not yet feature-complete, this lays the groundwork for full cross-platform parity in future releases.

New Features:

  • ProTips Guidance System:
    • Context-aware tooltip system for user guidance.
    • ProTip manager with dynamic placement and visibility controls.
    • Configurable display settings with auto-hide functionality.

Improvements:

  • Introduced Immersive APM AI Copilot with GPT integration for chat and voice-based data exploration.
  • AI Copilot Enhancements:
    • Migrated from OpenAI to Microsoft Semantic Kernel for improved extensibility.
    • New kernel-based function architecture with input/output filters.
    • Enhanced voice interaction with new voice profiles.
    • Improved chat flow and assistant hologram visualization.
    • Always-listening mode with self-listen safeguards.
  • Initial support for macOS (experimental).
  • Teleportation System Overhaul:
    • Avatar teleportation from trace blocks and viewport controls.
    • Portal tunnel teleport effects.
    • Improved teleport point placement and fixes.
    • Linked viewport controls to avatar teleports.
  • Rendering pipeline improvements:
    • New outline system replacing MK Glow for object highlighting.
    • Updated materials to use V2 shaders.
    • Enhanced real-time traffic visualization on performance graphs.
    • Improved photo rendering fidelity for embedded media and scene textures.
    • Updated quality settings for better scalability across device profiles.
    • Improved layer culling between cameras.
    • Enhanced overhead camera with adjustable height and input handling.
  • Platform & Engine Updates:
    • Upgraded to Unity 6000.2.6f2.
    • Improved macOS build pipeline.
    • Removed Photon Fusion networking dependencies.
    • Removed com.unity.visualscripting package.
    • Extensive assembly breakdown and namespace reorganization.
  • Added additional code signing for authentication DLLs to improve security and integrity validation during deployment.
  • Authentication & Connectivity:
    • JWT and related connection fixes for improved reliability.
    • Enhanced resilience in connection handling.
  • UI/UX Improvements:
    • Quantum Console integration for debugging.
    • Improved growl notifications with conditional logging.
    • Dynamic highlighter property support.
    • Idle indicator for system status.
    • UI size and accuracy improvements.
  • Fixed crouching animation.
  • Added an overhead camera that zooms in the view and removes the avatar from view.
  • Various package updates for Unity game engine.

Bug Fixes:

  • Fixed multiple serialization issues.
  • Fixed singleton initialization timing (moved to Start from Awake).
  • Fixed missing layer assignments.
  • Fixed prefab layer configurations.
  • Fixed raycast interactable issues.
  • Fixed status update synchronization.
  • Removed dead scripts, materials, and behaviors.

Known Issues:

  • Authentication still requires browser-based Entra ID flow.
  • macOS support is experimental and may lack full feature parity with Windows builds.

1.8.0 April 15, 2025

Introduction:

This release includes the addition of the Buzludzha Monument video and panels for more details. Materials are courtesy of the Buzludzha Project. The Buzludzha Monument, reimagined as the Hall of Supporters in Immersive Fusion’s 3D/VR world, is a powerful symbol of renewal, bridging a historic vision of Application Performance Management (APM) with a revolutionary new approach.

Improvements:

  • .NET 9.0 rollup

Known Issues:

  • Users still have to provide their authentication information in a browser. This is a standard Entra ID flow. We know it's not ideal ;(

1.7.0 March 15, 2025

Introduction:

This release includes an update the authentication utility.

Improvements:

  • .NET 9.0 rollup

Known Issues:

  • Users still have to provide their authentication information in a browser. This is a standard Entra ID flow. We know it's not ideal ;(

1.6.0 January 15, 2025

Introduction:

This release includes several new features, improvements, and bug fixes to enhance the user experience and performance of IAPM Desktop.

New Features:

  • Top view updates with automatic zoom
  • Live Charts! - Published/Processed/Failed/Lost counts in the Core
  • Added Default/Grid/Graph buttons
  • Added UI disable when idle

Improvements:

  • Changed to using time bar chart for grid view. Spiral view is hidden for the moment
  • Accounted for OTLP Exporter delays due to buffering
  • Improved process cube creation rates and FPS guards
  • Updated platform tooltips to show the name of the application and the operation count

Bug Fixes:

  • Fixed bug that crashes client on exit
  • Fixed issue where platforms did not have tooltips

Known Issues:

  • Filters UI is being developed

Installation & Upgrade Instructions:

  • Get the latest build and run the MSI. An existing version Immersive APM will be upgraded.

1.5.0 December 16, 2024

Introduction:

This release focuses on various fixes and the introduction of beta VR functionality.

New Features:

  • Added BETA VR Functionality warning

Improvements:

  • Various topology graph reactive and ambience fixes
  • Changed out-of-range block colors to have glow

Bug Fixes:

  • Fixed XR/HMD awareness issues
  • Fixed XR UX issues and added tooltips

Known Issues:

  • Filters UI is being developed
  • Client crashes on exit

Installation & Upgrade Instructions:

  • Get the latest build and run the MSI. An existing version Immersive APM will be upgraded.

1.4.0 November 1, 2024

  • Teleport fixes
  • Added Reload current grid button to grid to reload the grid and fix potential world issues
  • Added service name and instance ID on platforms
  • Added operation count on platforms
  • Process/dependency virtual differentiation

Bug fixes:

  • Fixed Platform colors
  • Fixed Platform teleport functionality
  • Fixed photon coloring and visibility
  • Various Hall of Supporters fixes
  • Fixed 3D/VR Avatar scale and head issues
  • Fixed various framerate issues

1.3.0 October 10, 2024

  • Unity 6 upgrade
  • Minor shader fixes after upgrade
  • Context menu prep
  • Teleport to platform prep

1.2.2 September 13, 2024

Bug fixes:

  • Fixed bug: Trace/process camera zooms
  • Fixed bug: Log tooltips

1.2.1 September 10, 2024

  • Fixed bug: generic avatar interactive and proximity zones fixed
  • Fixed bug: ground spacing fixed

1.2.0 September 10, 2024

  • Replacing female avatar with ragdoll. She's not gone and will be back!
  • Added areal views for traces/logs and processes

1.1.0 September 3, 2024

  • Local storage prep for replay

Bug fixes:

  • Fixed bug: modal dialogs overlapping each other

1.0.0 August 26, 2024

  • Public release

0.9.2 July 29, 2024

  • Unity upgrade
  • Stability and perf improvements

0.8.7 July 16, 2024

  • Performance, stability, UI improvements
  • Fixed pulses from platforms.
  • Changed to blue sky with clouds sky.

0.8.6 July 2, 2024

  • Performance, stability, UI improvements