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Release Notes

Immersive APM 3D and VR

1.6.0 January 15, 2024

  • Top view updates with automatic zoom
  • Live Charts! - Published/Processed/Failed/Lost counts in the Core
  • Changed to using time bar chart for grid view. Spiral view is hidden for the moment.

Bug fixes: - Fixed bug that crashes client on exit

1.5.0 December 16, 2024

  • Various topology graph reactive and ambience fixes
  • Changed out-of-range block colors to have glow
  • Added BETA VR Functionality warning

Bug fixes: - Fixed XR/HMD awareness issues - Fixed XR UX issues and added tooltips

1.4.0 November 1, 2024

  • Teleport fixes
  • Added Reload current grid button to grid to reload the grid and fix potential world issues
  • Added service name and instance ID on platforms
  • Added operation count on platforms
  • Process/dependency virtual differentiation

Bug fixes: - Fixed Platform colors - Fixed Platform teleport functionality - Fixed photon coloring and visibility - Various Hall of Supporters fixes - Fixed 3D/VR Avatar scale and head issues - Fixed various framerate issues

1.3.0 October 10, 2024

  • Unity 6 upgrade
  • Minor shader fixes after upgrade
  • Context menu prep
  • Teleport to platform prep

1.2.2 September 13, 2024

Bug fixes: - Fixed bug: Trace/process camera zooms - Fixed bug: Log tooltips

1.2.1 September 10, 2024

  • Fixed bug: generic avatar interactive and proximity zones fixed
  • Fixed bug: ground spacing fixed

1.2.0 September 10, 2024

  • Replacing female avatar with ragdoll. She's not gone and will be back!
  • Added areal views for traces/logs and processes

1.1.0 September 3, 2024

  • Local storage prep for replay

Bug fixes:

  • Fixed bug: modal dialogs overlapping each other

1.0.0 August 26, 2024

  • Public release

0.9.2 July 29, 2024

  • Unity upgrade
  • Stability and perf improvements

0.8.7 July 16, 2024

  • Performance, stability, UI improvements
  • Fixed pulses from platforms.
  • Changed to blue sky with clouds sky.

0.8.6 July 2, 2024

  • Performance, stability, UI improvements