Release Notes¶
Immersive APM 3D and VR¶
1.6.0 January 15, 2024¶
- Top view updates with automatic zoom
- Live Charts! - Published/Processed/Failed/Lost counts in the Core
- Changed to using time bar chart for grid view. Spiral view is hidden for the moment.
Bug fixes: - Fixed bug that crashes client on exit
1.5.0 December 16, 2024¶
- Various topology graph reactive and ambience fixes
- Changed out-of-range block colors to have glow
- Added
BETA VR Functionality
warning
Bug fixes: - Fixed XR/HMD awareness issues - Fixed XR UX issues and added tooltips
1.4.0 November 1, 2024¶
- Teleport fixes
- Added Reload current grid button to grid to reload the grid and fix potential world issues
- Added service name and instance ID on platforms
- Added operation count on platforms
- Process/dependency virtual differentiation
Bug fixes: - Fixed Platform colors - Fixed Platform teleport functionality - Fixed photon coloring and visibility - Various Hall of Supporters fixes - Fixed 3D/VR Avatar scale and head issues - Fixed various framerate issues
1.3.0 October 10, 2024¶
- Unity 6 upgrade
- Minor shader fixes after upgrade
- Context menu prep
- Teleport to platform prep
1.2.2 September 13, 2024¶
Bug fixes: - Fixed bug: Trace/process camera zooms - Fixed bug: Log tooltips
1.2.1 September 10, 2024¶
- Fixed bug: generic avatar interactive and proximity zones fixed
- Fixed bug: ground spacing fixed
1.2.0 September 10, 2024¶
- Replacing female avatar with ragdoll. She's not gone and will be back!
- Added areal views for traces/logs and processes
1.1.0 September 3, 2024¶
- Local storage prep for replay
Bug fixes:
- Fixed bug: modal dialogs overlapping each other
1.0.0 August 26, 2024¶
- Public release
0.9.2 July 29, 2024¶
- Unity upgrade
- Stability and perf improvements
0.8.7 July 16, 2024¶
- Performance, stability, UI improvements
- Fixed pulses from platforms.
- Changed to
blue sky with clouds
sky.
0.8.6 July 2, 2024¶
- Performance, stability, UI improvements